0RS NOTES -*- mode: org -*- 
#+TODO: TODO(t) STARTED(@s) WAITING(w) | DONE(d) CANCELED(c) 

* Dungeoneering
** Potions
*** Potion ingredients
|               | Sagewort/Wormwood/Winter's Grip | Aloe/featherfoil/buckhorn | Valerian/Magebane/Lycopus |
|---------------+---------------------------------+---------------------------+---------------------------|
| Mishapen Claw | Naturalist                      | Rejuvination              | Melee                     |
| Void Dust     | Magic                           | Defence                   | Ranging                   |
| Red Moss      | Gatherer                        | Stat Restore              | Artisans                  |
| Whisky        | Poison                          | Cure                      | Survivalist               |

*** Potion Descriptions
| Cure       | Rejuvination | Gatherer's  | Artisan's    | Naturalist's | Survivalist's |
|------------+--------------+-------------+--------------+--------------+---------------|
| Poison     | Summoning    | Woodcutting | Smithing     | Cooking      | Agility       |
| Dragonfire | Prayer       | Mining      | Crafting     | Farming      | Hunter        |
|            |              | Fishing     | Fletching    | Herblore     | Thieving      |
|            |              | Divination  | Construction | Runecrafting | Slayer        |
|            |              |             | Firemaking   |              |               |
** Flipping Tiles
*** Easy Map
O = eliminated
OOOXX = 2
XXOOO = 4 
OOXOO = 3 
XOOXO = 1
OXOOX = 5
OXXXO = 1+2
XOXOX = 1+4
*** Harder instructions
Count the BRIGHT tiles corresponding to the fields marked with 'n': 

_ ABCDE 
1 ____n 
2 _nnn_ 
3 n_n__ 
4 nn___ 
5 n____ 

If the number you get is odd, then imbue B1, if it's even then do nothing. Forget the number, you won't need this anymore. 

Again, count the BRIGHT tiles corresponding to the fields marked with 'n': 

_ ABCDE 
1 ___n_ 
2 nn_nn 
3 ___n_ 
4 nnn__ 
5 _n___ 

If the number you get this time is odd, then imbue A1, if it's even then do nothing. After this go to the next step. 


Again, do the same using this: 

_ ABCDE 
1 __n__ 
2 n_n_n 
3 n___n 
4 _nnn_ 
5 __n__ 

If the number you get this time is odd, then imbue D1.

* Spices
| Red      | Orange       | Yellow   | Brown       |
|----------+--------------+----------+-------------|
| Attack   | Smithing     | Prayer   | Woodcutting |
| Strength | Crafting     | Agility  | Herblore    |
| Defence  | Fletching    | Hunter   | Farming     |
| Ranged   | Runecrafting | Slayer   | Fishing     |
| Magic    | Firemaking   | Thieving | Mining      |
|          | Cooking      |          |             |
|          | Construction |          |             | 
  
* Cannon Spots
** Spectres
Set the cannon 8 squares west and 2 squares south of the summoning obelisk
** Black Demons
There should be 3 squares with stalagmites on them. Set up your cannon 3 squares east of the tallest stalagmite and stand 2 squares south of the tallest stalagmite.
** Dark Beasts
3 south of the rune ore
** Ice Strykewyrms
7 squares north and 4 squares west of another black-spot pillar on the south wall (3 squares east of the funny rock)
** Suqahs
Set up your cannon 6 squares south and 3 square east of the center tree.
** Bloodveld
Set your cannon 5 squares west of the center cage on the east wall, then stand under the cannon. 
** Hellhounds
11 East, 2 North of SW torch
* Random crap
** Vials of Water
Shilo, Sigmud (Relleka), Lighthouse, East Ardougne
** Comp cape colours
green - hue 21 7 127
purple - 47 7 75 (or 127)
* swiftIRC
/cs access #channel add nick -2
-2 or below: The user will be automatically banned from the channel.
-1 or below: The user will not be allowed to have operator status.
3: The user will automatically receive voice (+v or +) status upon joining.
4: The user will automatically receive half-op (+h or %) status upon joining.
5: The user will automatically receive op (+o or @) status upon joining.
10: The user will automatically receive op and admin (+oa) status upon joining
